‘PUBG’ On Xbox One Is A Black Eye For Both Microsoft And Bluehole – Forbes



Microsoft

PUBG on Xbox

There’s a bit of controversy surrounding IGN’s recent review for PlayerUnknown’s Battleground on Xbox One, which they gave a 5 out of 10.

People think that’s actually too high.

That should tell you something about the current state of PUBG on Xbox One, a preposterously rushed port with horrendous framerate issues among other technical difficulties. Things are a little bit better on the massively powerful Xbox One X, but all the horsepower in the world cannot save a game that is simply not optimized correctly for consoles.

It’s hard to say just how bad of a look this is for both Bluehole and Microsoft, considering how much both had riding on PUBG coming to Xbox One ahead of this.

Bluehole has made headlines recently for complaining about its competition, saying that too many other games are ripping off PUBG’s battle royale format and features, but it’s moments like this when you can point and say “please just focus on making your own game better.” There seems to have been a rush to consoles in order to compete with Fortnite, which has been there for a while now and racked up a large playerbase with far fewer issues than what we’re seeing here with this PUBG port.

This is equally bad news for Microsoft, a company that has lacked significant exclusive to differentiate the Xbox from Sony’s PlayStation, and at the very least, landing PUBG even as a temporary exclusive was supposed to be a big win for them, and one of their most important games of the holiday season. Xbox One Xs are now even coming with PUBG bundled with them.

Microsoft

PUBG on Xbox

There’s no telling when exactly these issues are going to be fully fixed on Xbox One (a patch is going live today to address some of them, hopefully), but you only get one chance to make a first impression, and many players may find themselves hopping over to Fortnite or continuing to play on PC instead of dealing with what in its current state is a truly terrible port. Microsoft may spend a significant part of this “exclusive year” (assuming that’s how long the window is) dealing with these issues. Yes, much of this is on Bluehole, but Microsoft should not have let the game be released on its platform in this state, holiday aside. And to go a step further and make the one game you’re auto-bundling with ever unit of your hugely powerful Xbox One X be this buggy mess? That’s almost a cruel joke.

Hopefully this latest patch fixes at least the major issues for the port, but overall, this has been just bad news all around. Not Halo: The Master Chief Collection bad, but certainly not what everyone wanted to see regardless.

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